Garraka arrives in Ghostbusters: Spirits Unleashed

Garraka, the frosty ghost from the new film, Ghostbusters: Frozen Empire, has been added to Ghostbusters: Spirits Unleashed. I haven’t played since the Samhain update in October, but I had to check it out!

The first thing I noticed was that the Ecto-1 was frozen, and there’s ice in the firehouse. I’m not sure how long this will last, but it’s a nice touch.

I included a video with some clips of Garraka that’s under 3 minutes. To unlock the new Overlord class ghost, you have to catch Garraka in a Ghost Bounty. Once you do that, you can play as him.

Ghostbusters: Spirits Unleashed – Ecto Edition and Halloween

The latest DLC for Ghostbusters: Spirits Unleashed, Ecto Edition, released recently and continued the campaign for the first time since the base game. It was perfect for Halloween, and I enjoyed jumping back into the game.

The video above shows all the cutscenes along with the cutscenes. The gameplay itself starts at 9:03 in the video. The update brings Samhain, the Ghost of Halloween to the game. He was first introduced in the 1986 The Real Ghostbusters cartoon.

I never did talk about this game on here previously despite really enjoying it. It’s a 4v1 shooter pitting the four Ghostbusters against a ghost. The goal for the Ghostbusters is to trap the ghost after destroying their rifts, which allows them to respawn if left intact. The goal of the ghost is to fully haunt the building before getting caught. It’s designed to be a multiplayer game, although you can play with bots just fine.

While the story is minimal, especially compared to 2009’s Ghostbusters: The Video Game, no game has made me feel like a Ghostbuster more than this one. Hunting the ghost with my PKE meter, chasing the ghost, tethering it, sliding a trap out, and wrangling the ghost into the trap – it all feels great!

Here’s some gameplay without any story bits too!

Mar10 Day with Bowser’s Fury

I celebrated Mar10 day with the newest Mario game – Bowser’s Fury!  I even felt like his fury was after all evening. It rained so hard while I was driving that I could barely see. It started with a definite fury and then died down to a light rain within 10 minutes.

I’m really enjoying the game so far. As much as I loved Super Mario 64 when it released, I find that now I prefer more linear levels to open-world. This is why I loved Super Mario 3D Land and Super Mario 3D World so much, the best Mario games in the last 15 years to me. Bowser’s Fury provides a bit of a hybrid. The “levels,” or rather, the tasks to obtain specific Cat Shines, are rather abstract in design and linear (at least in the sense of having a forward direction), yet they exist in an open, although not too big, world. It’s pretty great.

Plus, I love becoming a giant cat Mario to fight Fury Bowser!