In an effort to get through my backlog, I played a lot of my games in the last couple months. I found most of them boring and didn’t give them much time, but some were entertaining for a while. Let’s look at some of the games I tried and decided to stop playing.
Tyrian 2000 is a scrolling shooter with nothing special about it. It didn’t grab my attention at all.
Hell Yeah! Wrath of the Dead Rabbit
I’d call this a run ‘n’ gun game, but I guess that’s not really a genre. It’s like a fast-paced Contra, only not as good as Contra. I do like the visual style, but there’s too much happening on the screen all the time. You control a rabbit who’s the prince of hell, and you travel around killing enemies in bloody ways. I know it’s trying to be over the top, but it felt too over the top.
Ben There, Dan That
This point-and-click adventure game obviously draws inspiration from Lucas Arts. It references a number of early, pioneering games of the genre, which I think is neat. From the few minutes I spent with it, I feel like it could be a good choice if you’re craving a point-and-click adventure game with some chuckles, but it wasn’t doing enough for me.
Time Gentlemen, Please
This is the direct follow up to Ben There, Dan That. As the first didn’t interest me, I didn’t give the second more than a minute or so before decided it didn’t interest be either.
Dead Mountaineer’s Hotel
This point-and-click adventure game was translated from a Russian game based on a Russian sci-fi detective novel (at least according to Wikipedia). It seemed very forced, like the game was dragging from to each scene, and nothing seemed particularly engaging. The voice-acting was odd too. Reviews claimed it was very anti-climatic, and it seems that some pretty major plot points were changed with negative consequences from the original novel. I decided to pass on this.
While I probably put less than an hour into Limbo and don’t feel like playing it more, I’m glad I experienced it. This screenshot alone does a decent job of summarizing the feel of the game. It’s a strange puzzle platformer game that’s a bit eerie. Deaths are definitely gruesome as well without having too much gore and shock value. From what I understand, it’s a fairly short game too, which is nice.
Hotline Miami reminds me of Grand Theft Auto in a number of ways. You commit crimes, you beat people senseless, and it’s pretty brutal. It has an arcade vibe that I liked, but I just didn’t feel like I was getting enough out of it. My friend Michael loves the game though, which does push me a little bit more toward putting more time into it. I just don’t quite care enough.
Duncan bought this simple game on his PS4. It doesn’t quite fit in this list because I didn’t really give up on it. There’s a single-player that mimics multiplayer, but it’s basically a multiplayer game. And I played it a bunch! In a pixelated, stylized setting, two players engage in sword duels in relatively quick matches. It’s great when people are at the house and has lots of settings you can change to mix the gameplay. It also supports tournaments if you have more than two players.
Superbrothers: Sword & Sworcery EP
I’m not really sure how to describe Superbrothers: Sword & Sworcery EP. It’s definitely visually and aurally beautiful. From what I played, it was mostly an intellectual game. There is combat, but the game is mostly about exploring, figuring out what to do, reading minds, and dreaming. Oh, and music is important too. Yeah, it’s a strange game. Compared to most of the other games I discussed, this game appealed to me a lot more.
Snapshot is a neat idea for a platformer. You control the character with the keyboard but are able to cut and paste objects using the mouse. That’s it. That’s the idea. The visuals are neat, with a cute main character too. If I didn’t have so many other things asking for my time, I’d probably play this one a bit more.